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#7 by Grimiku @ 20:28:23 26-Jul-2013 Original Post
07/24/2013 07:35 PMPosted by JRChadwick
Charging through the world of Sanctuary desperately hoping for a good drop of loot or a haul of gold can get extremely tedious the after six or seven dozen times. Some of the extra dungeons and side quests are fun... BUT THEY ARE ALWAYS THE SAME! What you need to do to keep the game more interesting isn't just to focus on character building and itemization, we need more quests to complete and areas to explore. You should be adding more with every patch.


We agree. We're looking at ways to implement additional character building (possibly through an expanded Paragon system), better itemization with what Josh has temporarily named “loot 2.0” (targeted items, competitive legendaries, transmogrification, and other options provided via the Mystic), and more choices when deciding what you want to go do in game (for example, endless dungeons) in Diablo III's future. There's even more that we're not ready to talk about just yet, but we're not just idly sitting by. If you haven’t already, you may want to check out some of the recent interviews our developers have had with fan sites. There’s a round-up available here: http://us.battle.net/d3/en/blog/10471971/

Diablo (US) > Community > General Discussion