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Diablo (EU) > Community > Reaper of Souls Discussion

Crushing Blow - makes damage obsolete:(

#5 by Vaneras @ 14:47:07 25-Nov-2013 Original Post
We are in a super early beta testing phase right now, and there are still lots of things that need tuning and also bugs that need fixing.

The developers intentions with Crushing Blow is for it to be competitive with stats like Increased Attack Speed, Critical Hit Chance, or Critical Hit Damage, but obviously it will need some tuning if it clearly trumps all of those other stats.

We are of course interested in reading more of your thoughts on Crushing Blow, so please keep posting your feedback on it :-)
#9 by Vaneras @ 16:27:10 25-Nov-2013 Original Post
Currently, a Crushing Blow hits for 25% health against normal monsters, for 12.5% health against elites, and after the next beta patch has launched, it will hit for 5% health against bosses.

Keeping in mind that Crushing Blow is subject to changes and tuning since it has to compete with other stats (Increased Attack Speed, Critical Hit Chance, and Critical Hit Damage), what are your thoughts on these percentages?
#70 by Vaneras @ 16:47:20 04-Dec-2013 Original Post
Just an update on the topic of Crushing Blow

It has been temporarily disabled from the beta, but we will continue to iterate on the stat in the meantime. Thanks a ton for the feedback guys :-)

Please feel free to continue to post your thoughts and feedback about Crushing Blow, though :-)

Diablo (EU) > Community > Reaper of Souls Discussion